Assets Create Story Runner YAML
A simple Asset Creation Example.
asset_label
is not required but if unspecified the created asset will
not be accessible to later actions in the story.
The arc_namespace
(for the asset) and the namespace
(for the location) are used
to distinguish between assets and locations created between runs of the story.
Usually these field values are derived from an environment variable
DATATRAILS_UNIQUE_ID
(default value is namespace
).
The optional confirm: true
entry means that the step will wait for the asset to be completely created before moving on to the next step.
This is optional.
---
steps:
- step:
action: ASSETS_CREATE
description: Create new EV Pump with id 1.
asset_label: ev pump 1
behaviours:
- RecordEvidence
attributes:
arc_display_name: ev pump 1
arc_display_type: pump
arc_namespace: wipp
ev_pump: "true"
confirm: true